On rare occasions, a user may encounter a critical error (e.g. “Segmentation fault”) within an MRtrix3 command that does not give sufficient information to identify the cause of the problem, and that the developers are unable to reproduce. In these cases, we will often ask to be provided with example data that can consistently reproduce the problem in order to localise the issue. An alternative is for the user to perform an initial debugging experiment, and provide us with the resulting information. The instructions for doing so are below.
If required, install
gdb; the GNU Debugging Tool (specific instructions for this installation will depend on your operating system). If using macOS, the equivalent debugging tool is
lldb, which comes with the installation of Xcode.
Make sure you are using the most up-to-date MRtrix3 code! (
Configure and compile MRtrix3 in debug mode:
./build select debug ./configure -debug -assert ./build bin/command
Note that this process will move your existing MRtrix3 compilation into a temporary directory. This means that your compiled binaries will no longer be in your PATH; but it also means that later we can restore them quickly without re-compiling all of MRtrix3. In addition, we only compile the command that we need to test (replace “
command” with the name of the command you are testing).
Execute the problematic command within
gdb --args bin/command (arguments) (-options) -debug
lldb -- bin/command (arguments) (-options) -debug
lldb --at the beginning of the line is simply the easiest way to execute the command within
lldb. Include all of the file paths, options etc. that you used previously when the problem occurred. It is also recommended to use the MRtrix3
-debugoption so that MRtrix3 produces more verbose information at the command-line.
If running on Windows, once
gdbhas loaded, type the following into the terminal:
b abort b exit
These ‘breakpoints’ must be set explicitly in order to prevent the command from being terminated completely on an error, which would otherwise preclude debugging once an error is actually encountered.
rand hit ENTER to run the command.
If an error is encountered,
lldbwill print an error, and then provide a terminal with
(lldb)shown on the left hand side. Type
btand hit ENTER: This stands for ‘backtrace’, and will print details on the internal code that was running when the problem occurred.
Copy all of the raw text, from the command you ran in instruction 3 all the way down to the bottom of the backtrace details, and send it to us. The best place for these kind of reports is to make a new issue in the Issues tracker for the GitHub repository.
lldbdoes not report any error, it is possible that a memory error is occurring, but even the debug version of the software is not performing the necessary checks to detect it. If this is the case, you can also try using Valgrind, which will perform a more exhaustive check for memory faults (and correspondingly, the command will run exceptionally slowly):
valgrind bin/command (arguments) (-options)
When you have finished debugging, restore your default MRtrix3 compilation:
./build select default
Binaries compiled in debug mode run considerably slower than those compiled using the default settings (even if not running within
lldb), due to the inclusion of various symbols that assist in debugging and the removal of various optimisations. Therefore it’s best to restore the default configuration for your ongoing use.
We greatly appreciate any contribution that the community can make toward making MRtrix3 as robust as possible, so please don’t hesitate to report any issues you encounter.